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AMX-30 (1972)

AMX-30 (1972)

France · Medium tank · Rank 5

Battle Ratings

Arcade8
Realistic8
Simulator8

These are archived ratings; check the game for current values. The history below shows recorded ratings and announced changes.

Vehicle Overview

Nation
France
Class
Medium tank
Rank
5
Acquisition Type
Tech Tree

View official War Thunder Wiki entry ↗

Battlefield Role

Help hold objectives, move between cover and flank when there is an opening. Choose your approach around the mobility and gun handling of your tank.

Strengths

Use the balance of mobility and firepower to move between attacking and defending.

When to spawn

A useful first spawn on many maps. In uptiers, work with teammates for side shots rather than forcing a frontal fight.

Common Mistakes

  • Repeating the same peek. Once an enemy has your range, move to another angle before firing again. A second shot from the same opening is easier to anticipate.
  • Firing without a retreat. Choose cover you can reach during the reload. Do not cross into an enemy firing lane just to finish a damaged target.

Survivability and Armor

Crew
4 persons

Keep the hull covered and check side routes. Medium tanks vary widely in how much armor you can rely on.

Keep exposed sides and the fighting compartment behind cover. Check the incoming round and impact angle in Protection Analysis before relying on the armor.

Ammunition

OCC 105 F1 · HEAT

Use against armor where the jet can reach the crew. Composite armor and ERA can defeat it; fences and other obstacles may trigger the shell before impact.

OE 105 F1 Mle.60 · HE

Use against exposed crews, aircraft where applicable and lightly protected targets. Avoid spending the shot on heavy frontal armor.

OFPH 105 F1 · Smoke

Place smoke between the enemy and a crossing or retreat route. It blocks sight; it does not stop incoming fire.

Default · HEFI-T/HVAP-T

Weapon
20 mm CN20 F2 automatic cannon (coaxial)

Choose this belt for the target: armor-piercing rounds help against thin armor; explosive and incendiary rounds are useful against aircraft and exposed crews.

Ready Rack and Carry Load

First-stage capacity
19 rounds
Maximum capacity
47 rounds

Carry enough for the route and resupply plan. A listed first-stage capacity alone does not establish a safe spawn load or prove that another rack is empty.

Mobility

Maximum forward speed
65 km/h
Maximum reverse speed
65 km/h
Power-to-weight ratio
18.9 hp/t
Engine power
680 hp
Weight
36 t

Top speed is not cross-country pace. Check the reverse route before taking a firing position.

Optics

Gunner

Night equipment
Night vision device
Magnification
6.8×–8.0×

Commander

Night equipment
Night vision device
Magnification
9.9×–10.0×

Driver

Night equipment
Night vision device

Target Acquisition

Commander Override
Equipped · dual control
Rangefinder
Rangefinder

Armaments

Primary weapon
105 mm CN105 F1 cannon
Secondary weapons
20 mm CN20 F2 automatic cannon (coaxial) · 7.62 mm AA NF1 machine gun
Reload
8.7 → 6.7 s

Economy

Crew training
98,000 SL
Expert crew
340,000 SL
Ace crew
1,300 GE
Ace crew research
780,000 RP
Reward multiplier · SL (AB/RB/SB)
140/200/240%
Reward multiplier · RP
202%
Total cost of modifications · RP
98,200 RP
Total cost of modifications · SL
162,000 SL

Battle Rating History

AMX-30 (1972) · confirmed changes
DateGame modeBattle rating
No confirmed battle rating changes are recorded.
Archived rating records
Recorded snapshots
Date / sourceArcadeRealisticSimulator
October 8, 2026Site profile snapshot8.08.08.0
November 26, 2024Observed · Wiki archive ↗8.08.08.0
Sources and data checks

Vehicle data checked October 8, 2026. Crew optics checked October 22, 2026. Speeds use Realistic Battles values. Reload depends on crew skills and qualification; damage can reduce performance. Unknown equipment is not a confirmed absence.

Community discussion

AMX-30 (1972) vehicle guide · 0 comments

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