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CLOVIS

CLOVIS

Germany · Light tank · Rank 5 · Premium

Battle Ratings

Arcade8.0
Realistic8.0
Simulator8.0

These are archived ratings; check the game for current values. The history below shows recorded ratings and announced changes.

Vehicle Overview

Nation
Germany
Class
Light tank
Rank
5
Acquisition Type
Premium

View official War Thunder Wiki entry ↗

Battlefield Role

Use cover on the flanks to spot enemies and pick your shots. Use active scouting if your vehicle has it.

Strengths

Look for a covered position that gives you side shots while teammates hold the enemy’s attention.

When to spawn

Bring it to scout from cover or to attack from a new angle after losing your first vehicle.

Common Mistakes

  • Repeating the same peek. Once an enemy has your range, move to another angle before firing again. A second shot from the same opening is easier to anticipate.
  • Firing without a retreat. Choose cover you can reach during the reload. Do not cross into an enemy firing lane just to finish a damaged target.

Survivability and Armor

Crew
3 persons

Machine guns, autocannons and nearby explosions can be dangerous. Stay hidden and know how you will get out before firing.

Positioning

Use terrain to conceal the hull and solid cover to shield the sides. Expose the turret only long enough to fire, then retreat along the covered route.

Keep exposed sides and the fighting compartment behind cover. Check the incoming round and impact angle in Protection Analysis before relying on the armor.

Ammunition

OCC 105 F1 · HEAT

Use against armor where the jet can reach the crew. Composite armor and ERA can defeat it; fences and other obstacles may trigger the shell before impact.

OE 105 F1 Mle.60 · HE

Use against exposed crews, aircraft where applicable and lightly protected targets. Avoid spending the shot on heavy frontal armor.

OFPH 105 F1 · Smoke

Place smoke between the enemy and a crossing or retreat route. It blocks sight; it does not stop incoming fire.

Default · HEFI-T/HVAP-T

Weapon
20 mm CN20 F2 automatic cannon (coaxial)

Choose this belt for the target: armor-piercing rounds help against thin armor; explosive and incendiary rounds are useful against aircraft and exposed crews.

Ready Rack and Carry Load

First-stage capacity
12 rounds
Maximum capacity
38 rounds

Carry enough for the route and resupply plan. A listed first-stage capacity alone does not establish a safe spawn load or prove that another rack is empty.

Mobility

Maximum forward speed
75 km/h
Maximum reverse speed
75 km/h
Power-to-weight ratio
24 hp/t
Engine power
720 hp
Weight
30 t

Top speed is not cross-country pace. Check the reverse route before taking a firing position.

Optics

Gunner

Night equipment
Night vision device
Magnification
7.2×–8.0×

Commander

Night equipment
Night vision device
Magnification
1.6×–6.5×

Driver

Night equipment
Night vision device

Target Acquisition

Commander Override
Equipped · dual control
Rangefinder
Laser rangefinder

Armaments

Primary weapon
105 mm CN105 G1 cannon
Secondary weapons
20 mm CN20 F2 automatic cannon (coaxial)
Reload
5 s

Economy

Crew training
10,000 SL
Expert crew
550,000 SL
Ace crew
1,300 GE
Ace crew research
1,550,000 RP

Battle Rating History

CLOVIS · confirmed changes
DateGame modeBattle rating
No confirmed battle rating changes are recorded.
Archived rating records
Recorded snapshots
Date / sourceArcadeRealisticSimulator
October 7, 2026Site profile snapshot8.08.08.0
March 22, 2025Observed · Wiki archive ↗8.08.08.0
Sources and data checks

Vehicle data checked October 7, 2026. Crew optics checked October 22, 2026. Speeds use Realistic Battles values. Reload depends on crew skills and qualification; damage can reduce performance. Unknown equipment is not a confirmed absence.

Community discussion

CLOVIS vehicle guide · 0 comments

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