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Tiger H1

Tiger H1

Germany · Heavy tank · Rank 3

Battle Ratings

Arcade5.7
Realistic5.7
Simulator5.7

These are archived ratings; check the game for current values. The history below shows recorded ratings and announced changes.

Vehicle Overview

Nation
Germany
Class
Heavy tank
Rank
3
Acquisition Type
Tech Tree

View official War Thunder Wiki entry ↗

Battlefield Role

Fight from cover with teammates nearby to watch your sides. When the enemy fires, use their reload to take a shot and pull back.

Strengths

Your gun and armor can lead a push when they match up well against the enemy.

When to spawn

Bring it when you can hold a lane from cover. In an uptier, rely more on your position than your armor.

Common Mistakes

  • Repeating the same peek. Once an enemy has your range, move to another angle before firing again. A second shot from the same opening is easier to anticipate.
  • Firing without a retreat. Choose cover you can reach during the reload. Do not cross into an enemy firing lane just to finish a damaged target.

Survivability and Armor

Crew
5 persons

Avoid showing the flat hull front square-on where sensible angling can help. Guard the sides and flanks; turret handling makes close-range surprises costly.

Positioning

Use terrain to conceal the hull and solid cover to shield the sides. Expose the turret only long enough to fire, then retreat along the covered route.

Keep exposed sides and the fighting compartment behind cover. Check the incoming round and impact angle in Protection Analysis before relying on the armor.

Ammunition

PzGr 39 · APCBC

Use against armor and aim for crew or critical modules. A penetration alone may leave the enemy able to return fire.

Sprgr. L/4.5 · HE

Use against exposed crews, aircraft where applicable and lightly protected targets. Avoid spending the shot on heavy frontal armor.

Pzgr. · APCBC

Use against armor and aim for crew or critical modules. A penetration alone may leave the enemy able to return fire.

Hl.Gr 39 · HEAT

Use against armor where the jet can reach the crew. Composite armor and ERA can defeat it; fences and other obstacles may trigger the shell before impact.

Ready Rack and Carry Load

Maximum capacity
92 rounds

Carry enough for the route and resupply plan. A listed first-stage capacity alone does not establish a safe spawn load or prove that another rack is empty.

Mobility

Maximum forward speed
45 km/h
Maximum reverse speed
8 km/h
Power-to-weight ratio
11.3 hp/t
Engine power
650 hp
Weight
57.3 t

Top speed is not cross-country pace. Check the reverse route before taking a firing position.

Optics

Gunner

Night equipment
Unknown
Magnification
1.9×–3.5×

Commander

Night equipment
Unknown

Driver

Night equipment
Unknown

Armaments

Primary weapon
88 mm KwK36 cannon
Secondary weapons
7.92 mm MG34 machine gun (coaxial)
Reload
9.6 → 7.4 s

Economy

Crew training
30,000 SL
Expert crew
105,000 SL
Ace crew
470 GE
Ace crew research
360,000 RP
Reward multiplier · SL (AB/RB/SB)
80/130/140%
Reward multiplier · RP
148%
Total cost of modifications · RP
29,700 RP
Total cost of modifications · SL
57,700 SL

Battle Rating History

Tiger H1 · confirmed changes
DateGame modeBattle rating
No confirmed battle rating changes are recorded.
Archived rating records
Recorded snapshots
Date / sourceArcadeRealisticSimulator
October 7, 2026Site profile snapshot5.75.75.7
November 26, 2024Observed · Wiki archive ↗5.75.75.7
Sources and data checks

Vehicle data checked October 7, 2026. Crew optics checked October 22, 2026. Speeds use Realistic Battles values. Reload depends on crew skills and qualification; damage can reduce performance. Unknown equipment is not a confirmed absence.

Community discussion

Tiger H1 vehicle guide · 0 comments

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