THUNDERHQ
YOUR NEXT MOVE

Ground RB / Vehicle Database / Profile

Strv 104

Strv 104

Sweden · Medium tank · Rank 6

Battle Ratings

Arcade8.7
Realistic8.7
Simulator8.7

These are archived ratings; check the game for current values. The history below shows recorded ratings and announced changes.

Vehicle Overview

Nation
Sweden
Class
Medium tank
Rank
6
Acquisition Type
Tech Tree

View official War Thunder Wiki entry ↗

Battlefield Role

Help hold objectives, move between cover and flank when there is an opening. Choose your approach around the mobility and gun handling of your tank.

Strengths

Use the balance of mobility and firepower to move between attacking and defending.

When to spawn

A useful first spawn on many maps. In uptiers, work with teammates for side shots rather than forcing a frontal fight.

Common Mistakes

  • Repeating the same peek. Once an enemy has your range, move to another angle before firing again. A second shot from the same opening is easier to anticipate.
  • Firing without a retreat. Choose cover you can reach during the reload. Do not cross into an enemy firing lane just to finish a damaged target.

Survivability and Armor

Crew
4 persons

Keep the hull covered and check side routes. Medium tanks vary widely in how much armor you can rely on.

Keep exposed sides and the fighting compartment behind cover. Check the incoming round and impact angle in Protection Analysis before relying on the armor.

Ammunition

slpprj m/66 · APDS

Use against armor and aim for crew or critical modules. A penetration alone may leave the enemy able to return fire.

slspgr m/61 · HESH

A situational choice against suitable exposed armor surfaces. Tracks, spaced armor and other obstructions can spoil the impact.

slsgr m/61A · HE

Use against exposed crews, aircraft where applicable and lightly protected targets. Avoid spending the shot on heavy frontal armor.

rökgr m/61 · Smoke

Place smoke between the enemy and a crossing or retreat route. It blocks sight; it does not stop incoming fire.

slpprj m/80 · APFSDS

Use against armored vehicles. Aim through crew or critical modules; the narrow shot path makes placement matter.

Ready Rack and Carry Load

First-stage capacity
6 rounds
Maximum capacity
48 rounds

Carry enough for the route and resupply plan. A listed first-stage capacity alone does not establish a safe spawn load or prove that another rack is empty.

Mobility

Maximum forward speed
48 km/h
Maximum reverse speed
8 km/h
Power-to-weight ratio
13.9 hp/t
Engine power
750 hp
Weight
54 t

Top speed is not cross-country pace. Check the reverse route before taking a firing position.

Optics

Gunner

Night equipment
Night vision device
Magnification
7.4×–8.0×

Commander

Night equipment
Night vision device
Magnification
9.9×–10.0×

Driver

Night equipment
Night vision device

Target Acquisition

Commander Override
Equipped · dual control
Rangefinder
Laser rangefinder
Gun stabilization
Two-plane stabilizer

Armaments

Primary weapon
105 mm kan Strv 101 cannon
Secondary weapons
7.62 mm ksp 39 C machine gun (coaxial) · 7.62 mm ksp 39 C machine gun
Reload
8.7 → 6.7 s

Economy

Crew training
130,000 SL
Expert crew
450,000 SL
Ace crew
2,000 GE
Ace crew research
890,000 RP
Reward multiplier · SL (AB/RB/SB)
140/200/240%
Reward multiplier · RP
214%
Total cost of modifications · RP
130,800 RP
Total cost of modifications · SL
222,000 SL

Battle Rating History

Strv 104 · confirmed changes
DateGame modeBattle rating
No confirmed battle rating changes are recorded.
Archived rating records
Recorded snapshots
Date / sourceArcadeRealisticSimulator
October 8, 2026Site profile snapshot8.78.78.7
November 26, 2024Observed · Wiki archive ↗8.78.78.7
Sources and data checks

Vehicle data checked October 8, 2026. Crew optics checked October 22, 2026. Speeds use Realistic Battles values. Reload depends on crew skills and qualification; damage can reduce performance. Unknown equipment is not a confirmed absence.

Community discussion

Strv 104 vehicle guide · 0 comments

← Back to vehicle database