Strengths
Use the balance of mobility and firepower to move between attacking and defending.
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Great Britain · Medium tank · Rank 7
These are archived ratings; check the game for current values. The history below shows recorded ratings and announced changes.
Choose a covered firing lane that suits the gun depression and fitted optics. Guard the flanks, limit hull exposure and keep an exit available before firing. With solid kinetic ammunition, aim through a useful crew or module line rather than expecting an explosive filler to spread damage.
Use the balance of mobility and firepower to move between attacking and defending.
A useful first spawn on many maps. In uptiers, work with teammates for side shots rather than forcing a frontal fight.
Conceal the lower hull and guard the sides and rear. Turret armor, APS and ERA vary by model and incoming projectile; inspect the exact vehicle rather than assuming protection.
Composite armor, ERA and impact angle change the result. Use Protection Analysis for the specific round and impact point you expect to face.
Use against armored vehicles. Aim through crew or critical modules; the narrow shot path makes placement matter.
A situational choice against suitable exposed armor surfaces. Tracks, spaced armor and other obstructions can spoil the impact.
Place smoke between the enemy and a crossing or retreat route. It blocks sight; it does not stop incoming fire.
Use against armored vehicles. Aim through crew or critical modules; the narrow shot path makes placement matter.
Carry enough for the route and resupply plan. A listed first-stage capacity alone does not establish a safe spawn load or prove that another rack is empty.
Top speed is not cross-country pace. Check the reverse route before taking a firing position.
| Date | Game mode | Battle rating |
|---|---|---|
| No confirmed battle rating changes are recorded. | ||
| Date / source | Arcade | Realistic | Simulator |
|---|---|---|---|
| October 8, 2026Site profile snapshot | 10.7 | 10.7 | 10.7 |
Vehicle data checked October 8, 2026. Crew optics checked October 22, 2026. Speeds use Realistic Battles values. Reload depends on crew skills and qualification; damage can reduce performance. Unknown equipment is not a confirmed absence.
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