Strengths
Look for a covered position that gives you side shots while teammates hold the enemy’s attention.
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USA · Light tank · Rank 2 · Premium
These are archived ratings; check the game for current values. The history below shows recorded ratings and announced changes.
Use cover on the flanks to spot enemies and pick your shots. Use active scouting if your vehicle has it.
Look for a covered position that gives you side shots while teammates hold the enemy’s attention.
Bring it to scout from cover or to attack from a new angle after losing your first vehicle.
Machine guns, autocannons and nearby explosions can be dangerous. Stay hidden and know how you will get out before firing.
Use terrain to conceal the hull and solid cover to shield the sides. Expose the turret only long enough to fire, then retreat along the covered route.
Keep exposed sides and the fighting compartment behind cover. Check the incoming round and impact angle in Protection Analysis before relying on the armor.
Use against armor and aim for crew or critical modules. A penetration alone may leave the enemy able to return fire.
A practical anti-tank round when it can penetrate. Aim into the fighting compartment so the explosive filler can reach crew and modules.
Use against armor and aim for crew or critical modules. A penetration alone may leave the enemy able to return fire.
Carry enough for the route and resupply plan. A listed first-stage capacity alone does not establish a safe spawn load or prove that another rack is empty.
Top speed is not cross-country pace. Check the reverse route before taking a firing position.
| Date | Game mode | Battle rating |
|---|---|---|
| No confirmed battle rating changes are recorded. | ||
| Date / source | Arcade | Realistic | Simulator |
|---|---|---|---|
| October 8, 2026Site profile snapshot | 2.7 | 2.7 | 2.7 |
| May 1, 2026Observed · Wiki archive ↗ | 2.7 | 2.7 | 2.7 |
| November 26, 2024Observed · Wiki archive ↗ | 2.3 | 2.7 | 2.7 |
Vehicle data checked October 8, 2026. Crew optics checked October 22, 2026. Speeds use Realistic Battles values. Reload depends on crew skills and qualification; damage can reduce performance. Unknown equipment is not a confirmed absence.
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