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M60 AMBT

M60 AMBT

USA · Medium tank · Rank 7

Battle Ratings

Arcade10
Realistic10
Simulator10

These are archived ratings; check the game for current values. The history below shows recorded ratings and announced changes.

Vehicle Overview

Nation
USA
Class
Medium tank
Rank
7
Acquisition Type
Unverified

View official War Thunder Wiki entry ↗

Battlefield Role

Help hold objectives, move between cover and flank when there is an opening. Choose your approach around the mobility and gun handling of your tank.

Strengths

Use the balance of mobility and firepower to move between attacking and defending.

When to spawn

A useful first spawn on many maps. In uptiers, work with teammates for side shots rather than forcing a frontal fight.

Common Mistakes

  • Repeating the same peek. Once an enemy has your range, move to another angle before firing again. A second shot from the same opening is easier to anticipate.
  • Firing without a retreat. Choose cover you can reach during the reload. Do not cross into an enemy firing lane just to finish a damaged target.

Survivability and Armor

Crew
4 persons

Keep the hull covered and check side routes. Medium tanks vary widely in how much armor you can rely on.

Positioning

Use terrain to conceal the hull and solid cover to shield the sides. Expose the turret only long enough to fire, then retreat along the covered route.

Keep exposed sides and the fighting compartment behind cover. Check the incoming round and impact angle in Protection Analysis before relying on the armor.

Ammunition

M830 · HEATFS

Use against armor where the jet can reach the crew. Composite armor and ERA can defeat it; fences and other obstacles may trigger the shell before impact.

KE-W · APFSDS

Use against armored vehicles. Aim through crew or critical modules; the narrow shot path makes placement matter.

Default · HEDP

Weapon
25 mm LW25 cannon

Use against exposed crews, aircraft where applicable and lightly protected targets. Avoid spending the shot on heavy frontal armor.

Ready Rack and Carry Load

First-stage capacity
15 rounds
Maximum capacity
45 rounds

Carry enough for the route and resupply plan. A listed first-stage capacity alone does not establish a safe spawn load or prove that another rack is empty.

Mobility

Maximum forward speed
58 km/h
Maximum reverse speed
14 km/h
Power-to-weight ratio
22 hp/t
Engine power
1,200 hp
Weight
54.5 t

Top speed is not cross-country pace. Check the reverse route before taking a firing position.

Optics

Gunner

Night equipment
Thermal imager
Thermal generation
Gen 2
Magnification
3.0×–10.0×

Commander

Night equipment
Thermal imager
Thermal generation
Gen 2
Magnification
1.0×–7.0×

Driver

Night equipment
Night vision device

Target Acquisition

Commander Override
Equipped · dual control
Rangefinder
Laser rangefinder
Gun stabilization
Two-plane stabilizer

Armaments

Primary weapon
120 mm M256 cannon
Secondary weapons
25 mm LW25 cannon · 12.7 mm M3P machine gun · 7.62 mm M240 machine gun (coaxial)
Reload
8.7 → 6.7 s

Economy

Crew training
200,000 SL
Expert crew
710,000 SL
Ace crew
2,100 GE
Ace crew research
1,080,000 RP
Reward multiplier · SL (AB/RB/SB)
150/200/250%
Reward multiplier · RP
232%
Total cost of modifications · RP
208,500 RP
Total cost of modifications · SL
352,000 SL

Battle Rating History

M60 AMBT · confirmed changes
DateGame modeBattle rating
No confirmed battle rating changes are recorded.
Archived rating records
Recorded snapshots
Date / sourceArcadeRealisticSimulator
October 8, 2026Site profile snapshot10.010.010.0
November 26, 2024Observed · Wiki archive ↗10.010.010.0
Sources and data checks

Vehicle data checked October 8, 2026. Crew optics checked October 22, 2026. Speeds use Realistic Battles values. Reload depends on crew skills and qualification; damage can reduce performance. Unknown equipment is not a confirmed absence.

Community discussion

M60 AMBT vehicle guide · 0 comments

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