THUNDERHQ
YOUR NEXT MOVE

Ground RB / Vehicle Database / Profile

T-72M2 Moderna

T-72M2 Moderna

USSR · Medium tank · Rank 7

Battle Ratings

Arcade10.7
Realistic10.7
Simulator10.7

These are archived ratings; check the game for current values. The history below shows recorded ratings and announced changes.

Vehicle Overview

Nation
USSR
Class
Medium tank
Rank
7
Acquisition Type
Unverified

View official War Thunder Wiki entry ↗

Battlefield Role

Choose the firing position before exposing the hull. Keep room to leave forward or behind terrain; limited reverse speed makes deep peeks difficult to recover from.

Strengths

Ammunition, fire control and protected positioning support deliberate long-range engagements. Equipment differs between variants.

When to spawn

Choose it for a job your team needs. After a loss, try a different route rather than driving back into the same firing lane.

Common Mistakes

  • Repeating the same peek. Once an enemy has your range, move to another angle before firing again. A second shot from the same opening is easier to anticipate.
  • Firing without a retreat. Choose cover you can reach during the reload. Do not cross into an enemy firing lane just to finish a damaged target.

Survivability and Armor

Crew
3 persons

Guard the lower hull, gun area and flanks. Internal crew and ammunition are closely packed, so a penetrating hit can be costly. ERA and APS depend on the exact vehicle and incoming projectile.

Composite armor, ERA and impact angle change the result. Use Protection Analysis for the specific round and impact point you expect to face.

Ammunition

3BK12M · HEATFS

Use against armor where the jet can reach the crew. Composite armor and ERA can defeat it; fences and other obstacles may trigger the shell before impact.

3OF26 · HE

Use against exposed crews, aircraft where applicable and lightly protected targets. Avoid spending the shot on heavy frontal armor.

3BM22 · APFSDS

Use against armored vehicles. Aim through crew or critical modules; the narrow shot path makes placement matter.

TAPNA · APFSDS

Use against armored vehicles. Aim through crew or critical modules; the narrow shot path makes placement matter.

Default · AP-T/HEF-I

Weapon
30 mm 2A42 automatic cannon

Choose this belt for the target: armor-piercing rounds help against thin armor; explosive and incendiary rounds are useful against aircraft and exposed crews.

Ready Rack and Carry Load

First-stage capacity
22 rounds
Maximum capacity
44 rounds

Carry enough for the route and resupply plan. A listed first-stage capacity alone does not establish a safe spawn load or prove that another rack is empty.

Mobility

Maximum forward speed
60 km/h
Maximum reverse speed
4 km/h
Power-to-weight ratio
19.1 hp/t
Engine power
850 hp
Weight
44.5 t

Top speed is not cross-country pace. Check the reverse route before taking a firing position.

Optics

Gunner

Night equipment
Thermal imager
Thermal generation
Gen 2
Magnification
4.5×–11.7×

Commander

Night equipment
Thermal imager
Thermal generation
Gen 2
Magnification
2.5×–10.0×

Driver

Night equipment
Night vision device

Target Acquisition

Commander Override
Equipped · dual control
Rangefinder
Laser rangefinder
Gun stabilization
Two-plane stabilizer

Armaments

Primary weapon
125 mm 2A46MS cannon
Secondary weapons
30 mm 2A42 automatic cannon · 7.62 mm PKT machine gun (coaxial)
Reload
7 s

Economy

Crew training
200,000 SL
Expert crew
710,000 SL
Ace crew
2,100 GE
Ace crew research
1,080,000 RP
Reward multiplier · SL (AB/RB/SB)
150/190/240%
Reward multiplier · RP
232%
Total cost of modifications · RP
212,100 RP
Total cost of modifications · SL
350,000 SL

Battle Rating History

T-72M2 Moderna · confirmed changes
DateGame modeBattle rating
No confirmed battle rating changes are recorded.
Archived rating records
Recorded snapshots
Date / sourceArcadeRealisticSimulator
October 8, 2026Site profile snapshot10.710.710.7
November 26, 2024Observed · Wiki archive ↗10.710.710.7
Sources and data checks

Vehicle data checked October 8, 2026. Crew optics checked October 22, 2026. Speeds use Realistic Battles values. Reload depends on crew skills and qualification; damage can reduce performance. Unknown equipment is not a confirmed absence.

Community discussion

T-72M2 Moderna vehicle guide · 0 comments

← Back to vehicle database