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Т-80U-Е1

Т-80U-Е1

USSR · Medium tank · Rank 7 · Premium

Battle Ratings

Arcade12
Realistic12
Simulator12

These are archived ratings; check the game for current values. The history below shows recorded ratings and announced changes.

Vehicle Overview

Nation
USSR
Class
Medium tank
Rank
7
Acquisition Type
Premium

View official War Thunder Wiki entry ↗

Battlefield Role

Use a covered firing lane and observe the flanks between shots. Avoid exposing the hull while waiting for the next round.

Strengths

Ammunition, fire control and protected positioning support deliberate long-range engagements. Equipment differs between variants.

When to spawn

Choose it for a job your team needs. After a loss, try a different route rather than driving back into the same firing lane.

Common Mistakes

  • Repeating the same peek. Once an enemy has your range, move to another angle before firing again. A second shot from the same opening is easier to anticipate.
  • Firing without a retreat. Choose cover you can reach during the reload. Do not cross into an enemy firing lane just to finish a damaged target.

Survivability and Armor

Crew
3 persons

Protect the sides and rear, limit repeated exposure from one position and avoid assuming that a strongly armored plate protects the whole vehicle.

Composite armor, ERA and impact angle change the result. Use Protection Analysis for the specific round and impact point you expect to face.

Ammunition

3BK18M · HEATFS

Use against armor where the jet can reach the crew. Composite armor and ERA can defeat it; fences and other obstacles may trigger the shell before impact.

3OF26 EDKV · HE-TF

Use against exposed crews, aircraft where applicable and lightly protected targets. Avoid spending the shot on heavy frontal armor.

3BM42 · APFSDS

Use against armored vehicles. Aim through crew or critical modules; the narrow shot path makes placement matter.

3BM46 · APFSDS

Use against armored vehicles. Aim through crew or critical modules; the narrow shot path makes placement matter.

9M119M1 · ATGM (tandem)

Check seeker and guidance requirements before launch. Keep the target within the weapon’s tracking limits and retain cover for the engagement.

Ready Rack and Carry Load

First-stage capacity
28 rounds
Maximum capacity
45 rounds

Carry enough for the route and resupply plan. A listed first-stage capacity alone does not establish a safe spawn load or prove that another rack is empty.

Mobility

Maximum forward speed
70 km/h
Maximum reverse speed
11 km/h
Power-to-weight ratio
26.6 hp/t
Engine power
1,250 hp
Weight
47 t

Top speed is not cross-country pace. Check the reverse route before taking a firing position.

Optics

Gunner

Night equipment
Thermal imager
Thermal generation
Gen 2
Magnification
2.7×–12.0×

Commander

Night equipment
Night vision device
Magnification
1.0×–8.0×

Driver

Night equipment
Night vision device

Target Acquisition

Commander Override
Equipped · dual control
Rangefinder
Laser rangefinder
Gun stabilization
Two-plane stabilizer

Armaments

Primary weapon
125 mm 2A46M-4 cannon
Secondary weapons
12.7 mm NSVT machine gun · 7.62 mm PKT machine gun (coaxial)
Reload
6 s

Economy

Crew training
10,000 SL
Expert crew
1,560,000 SL
Ace crew
2,200 GE
Ace crew research
2,420,000 RP

Battle Rating History

Т-80U-Е1 · confirmed changes
DateGame modeBattle rating
No confirmed battle rating changes are recorded.
Archived rating records
Recorded snapshots
Date / sourceArcadeRealisticSimulator
October 8, 2026Site profile snapshot12.012.012.0
October 26, 2025Observed · Wiki archive ↗12.012.012.0
Sources and data checks

Vehicle data checked October 8, 2026. Crew optics checked October 22, 2026. Speeds use Realistic Battles values. Reload depends on crew skills and qualification; damage can reduce performance. Unknown equipment is not a confirmed absence.

Community discussion

Т-80U-Е1 vehicle guide · 0 comments

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