Air RB / Aircraft Database / Profile
N1K2-Ja
Japan · Rank IV · Fighter
- Acquisition Type
- Tech Tree
- Air RB battle rating
- 6.0Observed October 8, 2026
Weapons & equipment checked October 14, 2026.

Aircraft overview
N1K2-Ja has to get its guns onto the target. Attack someone already turning or chasing a teammate; do not spend the opening tail-chasing an aircraft you cannot catch. After the pass, check who can join the fight before turning back.
How to fly it
Set up the first engagement
Use the climb to reach a position beside or above the first engagement. Find a target already occupied with a teammate before committing.
Make the attack count
Take the shot that is available, then look outside the duel. Tightening the turn for another gun solution is worth doing only while the surrounding airspace stays clear.
Know when to break off
Leave when more enemies arrive, the target draws you away from support, or another turn costs the speed you need to escape. A teammate nearby is more useful than a duel you cannot finish.
Common mistakes
- Forcing the original plan. Tunnel vision after gaining the first turning advantage.
- Ignoring the next attacker. Look outside the target chase between attacks. The enemy arriving from behind is often the one who decides whether you get home.
Strengths & limitations
Strengths
Make the first burst count
With 4 × 20 mm Type 99 Mark 2 Model 4 Kai, line up the shot before you close. Fire a short burst as the target crosses the sight, then look outside the gunsight before deciding to follow.
Choose the engagement
An enemy already committed to a teammate gives you time to set up. Enter from a crossing angle and avoid announcing the attack with a long straight chase.
Limitations
A missed shot can cost the next fight
If the first attack becomes a slow chase, another enemy gets time to line up. Check above and behind before spending more speed on the original target.
You must close for a gun shot
Do not spend the whole opening tail-chasing an opponent you cannot reach. Gain a crossing angle or attack someone who is already turning toward the fight.
Recommended Air RB loadouts
Leave the strike load behind
Take the air-combat fit when you are hunting aircraft. Bombs and rockets add weight; carry them for a planned ground attack rather than on every sortie.
Radar & defenses
Keep a visual threat scan
Look behind and above between attacks. Do not wait for a warning sound before checking whether someone has begun an interception.
Ground attack & CAS
Choose the target before diving
For 2 × 250 kg Navy Type 98 Number 25 bomb, choose the target before the run and allow room to pull out clear of the blast. Turn away after release; watching the hit leaves you flying a predictable line over the target.
Handling & fuel
Keep speed for the next decision
Ease off the pull when the shot is gone. Recover speed and separation before deciding to turn back; holding maximum input through every reversal leaves fewer options.
Plan the return
Check fuel, ammunition and damage before starting another chase. Turn toward a reachable friendly airfield while the aircraft can still make the return safely.
Battle Rating History
| Observation | Battle rating |
|---|---|
| October 8, 2026 · Archive | 6.0 |
Unchanged on . Profile rating observed October 8, 2026: 6.0.