Air RB / Aircraft Database / Profile
Re.2001 CN
Italy · Rank III · Fighter
- Acquisition Type
- Tech Tree
- Air RB battle rating
- 3.3Observed October 8, 2026
Weapons & equipment checked October 14, 2026.

Aircraft overview
Re.2001 CN has to get its guns onto the target. Attack someone already turning or chasing a teammate; do not spend the opening tail-chasing an aircraft you cannot catch. After the pass, check who can join the fight before turning back.
How to fly it
Set up the first engagement
Climb with the team and keep the first attack selective. An enemy already committed to someone else is a better target than a fresh fighter watching you approach.
Make the attack count
Turn for a useful shot, then check whether you can afford to stay. Stop the chase if the opponent is drawing you beneath more enemies.
Know when to break off
Leave when more enemies arrive, the target draws you away from support, or another turn costs the speed you need to escape. A teammate nearby is more useful than a duel you cannot finish.
Common mistakes
- Forcing the original plan. Following a dodged shot into a fight that is growing around you.
- Ignoring the next attacker. Look outside the target chase between attacks. The enemy arriving from behind is often the one who decides whether you get home.
Strengths & limitations
Strengths
Make the first burst count
With 2 × 20 mm MG 151 cannon, line up the shot before you close. Fire a short burst as the target crosses the sight, then look outside the gunsight before deciding to follow.
Choose the engagement
An enemy already committed to a teammate gives you time to set up. Enter from a crossing angle and avoid announcing the attack with a long straight chase.
Limitations
A missed shot can cost the next fight
If the first attack becomes a slow chase, another enemy gets time to line up. Check above and behind before spending more speed on the original target.
You must close for a gun shot
Do not spend the whole opening tail-chasing an opponent you cannot reach. Gain a crossing angle or attack someone who is already turning toward the fight.
Recommended Air RB loadouts
Leave the strike load behind
Take the air-combat fit when you are hunting aircraft. Bombs and rockets add weight; carry them for a planned ground attack rather than on every sortie.
Radar & defenses
Keep a visual threat scan
Look behind and above between attacks. Do not wait for a warning sound before checking whether someone has begun an interception.
Ground attack & CAS
Choose the target before diving
For 250 kg GP 250 bomb, choose the target before the run and allow room to pull out clear of the blast. Turn away after release; watching the hit leaves you flying a predictable line over the target.
Handling & fuel
Keep speed for the next decision
Ease off the pull when the shot is gone. Recover speed and separation before deciding to turn back; holding maximum input through every reversal leaves fewer options.
Plan the return
Check fuel, ammunition and damage before starting another chase. Turn toward a reachable friendly airfield while the aircraft can still make the return safely.
Battle Rating History
| Observation | Battle rating |
|---|---|
| October 8, 2026 · Archive | 3.3 |
Unchanged on . Profile rating observed October 8, 2026: 3.3.