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SK60B

Sweden · Rank V · Strike aircraft

Acquisition Type
Tech Tree
Air RB battle rating
7.0Observed October 8, 2026
Official War Thunder Wiki ↗

Weapons & equipment checked October 14, 2026.

SK60B
War Thunder Wiki · Gaijin

Aircraft overview

SK60B rewards choosing the job before takeoff. For Air RB, decide whether you are supporting the fighters or making a ground-attack run, then carry for that job. Do not arrive at the merge with a strike load and no plan for the enemy fighters.

How to fly it

  1. Set up the first engagement

    Accelerate and approach beside the friendly push. Let the first contacts show you where the enemy team is committing before you close.

  2. Make the attack count

    Make one purposeful pass and check the sky on the way out. A second ground target is not worth circling beneath an approaching fighter.

  3. Know when to break off

    Leave when more enemies arrive, the target draws you away from support, or another turn costs the speed you need to escape. A teammate nearby is more useful than a duel you cannot finish.

Common mistakes

  • Forcing the original plan. Following the same target after the first opportunity has gone and the surrounding fight has changed.
  • Ignoring the next attacker. Look outside the target chase between attacks. The enemy arriving from behind is often the one who decides whether you get home.

Strengths & limitations

Strengths

Plan the guided-weapon attack

Rb05A missiles lets you plan a guided strike. Identify the target and the way out before starting the attack; searching through the weapon sight is a poor time to notice an interceptor.

Choose the engagement

An enemy already committed to a teammate gives you time to set up. Enter from a crossing angle and avoid announcing the attack with a long straight chase.

Limitations

The strike load changes the fight

Extra ordnance costs weight and drag. If fighters reach you before the release, defend immediately instead of trying to finish the original run first.

You must close for a gun shot

Do not spend the whole opening tail-chasing an opponent you cannot reach. Gain a crossing angle or attack someone who is already turning toward the fight.

Recommended Air RB loadouts

Choose a sortie you can finish

Check the available preset and weapon controls before taking off. Pick a reachable objective and a route back to friendly cover instead of carrying extra weight without a target in mind.

Radar & defenses

Keep a visual threat scan

Look behind and above between attacks. Do not wait for a warning sound before checking whether someone has begun an interception.

Ground attack & CAS

Rb05A missiles

Set up Rb05A missiles before entering the target area. Get the target and guidance ready early; if the approach falls apart, break away rather than searching through the sight while flying at an SPAA.

Handling & fuel

Keep speed for the next decision

Ease off the pull when the shot is gone. Recover speed and separation before deciding to turn back; holding maximum input through every reversal leaves fewer options.

Plan the return

Check fuel after the opening fight, especially if you have spent the approach on high power. Allow for the flight back and landing rather than using the hangar endurance as an afterburner timer.

Battle Rating History

Observed Air RB ratings
ObservationBattle rating
October 8, 2026 · Archive7.0

Unchanged on . Profile rating observed October 8, 2026: 7.0.